- #TOUHOU URBAN LEGEND IN LIMBO SPELL CARD INSPIRATIONS HOW TO#
- #TOUHOU URBAN LEGEND IN LIMBO SPELL CARD INSPIRATIONS TRIAL#
you get the idea), but pay attention to the rumors about people that they might run into frequently instead, and the characters titles should show what these regular humans talks about the characters (ie: Kasen: the hermit who listen to wishes). I mean, it's not like the humans would pay attention to rumors about something or someone irrelevant to their daily life (ie: Flandre, Yuyuko, Shiki eiki, and. I think the characters who might appear in this game are going to be those who are closer and accessible to the humans.
#TOUHOU URBAN LEGEND IN LIMBO SPELL CARD INSPIRATIONS TRIAL#
? Does anyone knows what it does? Or maybe it actually doesn't do anything yet because it's still a trial and the additional effect will be added later? I tried to test the reaction of the characters by looking their life, spirit, or even the reaction of the occult ball, but I didn't notice anything. Once you throw it, if it hits the opponent, it deals damage, and if he doesn't, it stays like a decoration without hurting or draining energy. More technical question: The energy ball stays at the same place during all the match when you throw one, the new one will replace the older each time you use this attack, but the will still be an energy ball in the game, and I can't find what it does. (the direction key used when releasing the button can change the direction and the range of the attack) ? Making objects come from nowhere is Yukari's speciality, but what is the kind of power Marisa uses for this trick? I know it's stupid, but I'm still curious. I know the attacks are related to the folklore and myths (like her last word that I really love so much, it's awesome), so everything makes sense, but I just wonder how does she summon the objects? Summon-attack of random object with different effects.
#TOUHOU URBAN LEGEND IN LIMBO SPELL CARD INSPIRATIONS HOW TO#
? My question is: did she learn how to use Yukari's attacks (maybe she taught her?), or is it actually Yukari who intervenes in the fight by opening a gap to attack (as a helper) ? I know she can manipulate boundaries and uses kekkais (kinda like Yukari), but opening an actual dimensional gap and throwing objects like Yukari does, it's rather surprising for a human (I mean, Yukari is a youkai (and one of the strongest known youkai, if not the strongest)). (throws 1 if 1 orb, and then throws several ones when you get more) So I really enjoy that some 2D games are still made, because they're the most enjoyable to watch, in my humble opinion.Īnd talking about artistic stuff, I really love the artistic direction of this new game, the interface, the musics, the artworks, etc.īy the way, regarding the specials attacks you do when you hold B or C, there are some little things (some are a little bit silly) I keep wondering about for each character: (The fact that it is "easier" to create makes it less impressive too.) Some are really very nice, but you don't find that "little thing" you have with drawings, especially for fighting games. I personally don't really like that much 3D renders and modelling, because it's much more "mathematical" than artistic.
![touhou urban legend in limbo spell card inspirations touhou urban legend in limbo spell card inspirations](https://axeandnyan.files.wordpress.com/2015/01/th14_5-player-select.png)
2D sprites are drawings, that's a different form of art than 3D modelling.